Infamous tempters and betrayers, they appear as an ugly fanged humaniod creature with the horns of a ram, the nose of a pig, and the lower body of a goat with cloven hooves. Like their cousins, the devilkins, deevils try to trick, and entice others into evil ways.
Size: 8 feet tall, and weighs 500 lbs.
Remember all deevils have supernatural P.S.
Natural Abilities: Nightvison to 60 feet, can see the invisible, turn invisible at will, metamorphoris, can track with smell, magically knows all languages, can leap 30 feet.
NOTES: May use any weapon and armor, The Deevil and Fenry are the foot soldiers of Dyval.
Devilkins are known as "the tempters" corrupting virtue and all that is good. They will make forays into other worlds to cause turmoil. They resemble the greet god Pan, with a human upper torso and head graced by black hair and small horns protruding from the forehead. The lower body is that of a goat wtih cloven hooves. Like the demon succubus, they like to assume the shape of mortal humaniods to lure them into danger and evil ways. However unlike the succubus, the Devilkins would rather provoke their witless victims into aggression, betrayal, decandence, and despair rather than kill him. To do so, they prey on the emotional and mental distress (hate, anger, prejudice, self-pity etc). of their victim as well as his sense of righteouness, compassion, and sympathies. People will do foolish, even murderous things in the heat of the moment. The devilkins will try to avoid direct combat, preferring to be the instigator of violence and wickedness behind the scenes.
Size: 6 feet tall, weighing 200 lbs
Natural Abilites: Nightvision to 90 feet, see the invisible, can turn to mist, metamorphosis: human or animal, magically knows all languages, and can leap 30 feet
Magic: Fire elemental magic, plus trance, domination, calling, energy disruption, turn dead, luck curse, compulsion, remove curse, cure minor disorders, and heal wounds.
NOTE: Often uses weapons, armor and devices of man.
A demonic looking version of the mortal harpy with huge clawed feet. The skin is a sickly looking blotchy green, her eyes glow with yellow flame and they drool hot lava! They are cruel evil creatures who serve as the minions of a greater deevil and deevil lords. They delight in killing and torture and eat the flesh of both the living and the dead.
Size: 18 feet tall, weighs 1400 lbs
Natural Abilities: Fly, glide, nightvision of 220 feet, sees the invisible, spits lava.
NOTE: Has no magical ablity!
The Fenry are intelligent supernatural beings who appear as a giant four-legged, demonic black wolf with glowing red eyes. They are very crafty and intelligent predators skilled in hunting and tracking. They are often used as scouts and protectors by other supernatural predators that stalk and feeds on humans and humaniod prey. Fortunately, they tend to be solitary hunters, so seldom more than one or two are encountered.
Size : 4 feet tal at the shoulders and 8 feet long
Weight: 600 lbs
Natural Abilities: Nightvision 90 feet, excellant day vision, hearing as keen as a dogs, impervious to fire (including magic and flaming swords) magically knows all languages and can leap 30 feet high or 50 feet lengthwise (double with a running start).
(Track Blood Scent) Fenry can follow the scent of blood up to 500 feet (Reconizes scents of others) The character an recognize and follow a familiar scent up to 50 feet away. (the scent of a mate or fellow fenry)
NOTE: Never uses weapons or armor, Symbol of lycanthrop and sometimes worshipped by werewolves.
The fiend is another supernatural predator that feeds on energy from its murdered victims similar to the banshee. The frightening monsters seem to be featureless, nothing more than a jet black shadow in the form of a humanoid, except for its glowing yellow eyes and mouth. They are frequently clad in a black or grey hooded robe and may use knives or other weapons. Fiends often assume the guise of other creatures to stalk or mislead their prey. Black-hearted villains, fiends are sadistic and love to torture and cause sorrow.
Size: 15 feet tall. and weighs 1000 lbs
Natural Abilities: Nightvision 90 feet, sees the invisible, metamorphosis at will. (human and animal) resistant to fire, and cold resistant, magically knows all languages.
Magic Knowlege: shadow meld, mutiple images, fear, escape, circle of flame, animate and control the dead, exorcism and healing of wounds.
NOTE: Often uses weapons, armor and the devices of man.
This is the classic Medusa of Greek myth: an ugly man or woman with serpents for hair. Gorgons are dull-witted, evil, foul-tempered beings who hate humans and all that is beautiful. They take great pleasure in causing the ruin or death of beautiful people, places and things, and will turn things of beauty as well as those who dare annoy them, into stone. (petrication) The gorgons are native to Dyval, but are dimensional travelers who traverse the multiverse causing sorrow and death.
Size: 12 feet tall and weighs 600 lbs
Skills: streetwise, land navigation, tracking of humans, palming, concealment, reconize and use poison, basic math, prowl, climb.
Natural Abilities: Nightvision of 90 feet, sees the invisible, keen vision plus the vision of many serpents making it impossible to blind or surprise attack a gorgon. Resistant to fire and cold, the snakes can regenerate within one hour. and a gorgon can regenerate itself in 24 hours unless its head is severed and burnt, magically knows all languages.
(Petrification) To look into the eyes of a gorgon or one of her snakes is to suffer petrification! Avoiding looking at the monster (can be turned from 200 feet) will safeguard being turned. Pertified victims are PERMANENTLY turned to stone unless restored by the gorgon or by a stone to flesh spell.
Magic: spells are limited to death trance, turn the dead, animate and control the dead, spoil, stone to flesh, and exorcism.
Imps are strange little, pot-bellied deevils with tiny bat wings, tail borns and cloven feet. They are deceptively innocent, amost cute loosking and are masters of lies and deception. They enjoy robbing, over eating, drinking heavily, debauchery, torturing others and getting humans into much trouble as possible. They are the symbol of mischievousness and excessiveness.
Size: 3 feet tall and weighs 100 lbs.
Natural Abilites: Nightvision 90 feet, see the invisible, resistant to fire and cold, magically knows all languages.
NOTE: Often uses weapons, armor, and devices of man. Covets magic items, gems and gold