Jinn


The Jinn are powerful free spirits within the Hades heirarchy. They are generally free to come and go and do as they please, as long as their activities don't disrupt the demon community. They are evil, mischievious creatures of magic, linked to elemental forces. They are known to cause disease, drought, and trouble for all mortal creatures whom they consider to be their playthings.

These supernatural beings are found in many dimensions; the palladin world, the elemental plane, and Hades are among their favorites. Like true elementals, the jinn's natural state is that of invisibility. Only warlocks and those with the power to see invisible things can see them. They are impervious to most weapons, but vulnerable to magic and silver. A weapon made of silver inflicts double the injury as a normal sword.

THE CURSE......Long ago, the jinn were placed under a curse by a powerful alien intelligence, or so legend tells. This curse forces the jinn to call anybody who can capture them, save their life or provides them with vital aid, their master. The curse also binds them to grant three wishes as rewards for their masters aid; or to gain their freedom. Until the 3 wishes are granted, that particular jinn is bound to that plane of exsistence and to the person he is obligated to.

Being bound to an individual means that the jinn must stay at his side, cannot raise his hand to him, and must call him Master. Although bound to that individual the jinn is not obligated to aid or assist him in any other way. To ask the elemental demon for information or to dispatch an adversary is considered a wish. The Jinn is free to stand idlely by, laughing and jeering its master during a battle unless it is requested (wished) to do otherwise. Of course a Jinn is free to offer any amount of aid or advise, but such assistance is likely to lead to treachery or death. A jinn hates calling anything or anyone its master, so the longer it takes to grant the 3 wishes the more vindictive and angered it becomes. Even the nicest of Jinn is very selfish, most are evil forces who absolutely hate virture and compassion and goodness.

THE WISH....The word "WISH" must be used to force the jinn to comply with demands. It is important to understand that the jinn cannot actually produce something out of thin air as most people believe. Rather, they use their power, cunning and evil ways to find and get what is requested of them. If a king's ransom is requested, the jinn will disappear and return within 48 hours with the requested wealth. But the wisher will not know how the wealth was obtained, from whom, or how many suffered or died to acquire it. Likeswise if a jinn is asked to bring someone back to life it will send the jinn searching for a resurrection scroll or someone who can be forced to resurrect the dead person, the jinn and his accomplices are restricted to normal time and magic limitations regarding resurrections and all wishes. Some wishes, such as resurrections may be beyond the powers of the demon.

Being treacherous schemers and pranksters, they will often try to twist the wish into something not intended by the wisher, especially if they are treated poorly.

Size: 8 to 24 feet tall (can change size at will.

Skills: literate in Elven, and two other languages of choice. Streetwise, can track humans, wilderness survival, land navigation, can swim, is known to be a pick pocket, and palming concealment, recognizes weapons of quality, can locate secret compartments, will use a sword and normally has 3 other weapons of choice.

Natural Abilites: Natural state of invisible, can turn visible and invisible at will, turn into mist at will, metamorphosis into an insect at will, resistant to fire and cold. Night vision to 90 feet, can see the invisible, fly, float and can increase size at will.

Vulnerabilities: All Jinn are creatures of the twilight and are strongest at night. During the daytime, wheather sunny or overcast, all of their powers, abilities, are reduced to half their strength. Jinn are also vulnerable to weapons made of silver (at any time, day or night) Silver coated weapons inflict the most damage, using magic will destroy them.

NOTE: According to legend, the jinn are the children of lust and decadence, spawned by the coupling of demon and deevil high lords long before the coming of humankind. Some believe they are the progeny of the Old Ones. They occasionally wear armor and use a variety of man-made weapons, The jinn adore magic, magic swords and rune weapons.